Overview
Bylaw is a token launchpad on HyperEVM, Hyperliquid's EVM. Anyone can launch a token in one transaction, and it opens straight into its own Project X pool, with the whole supply as liquidity that can never be withdrawn. Wallets, trading bots, terminals and aggregators can trade it from the first block. Creators can pair their token with HYPE, a stablecoin, bitcoin, ether or gold, and give it up to eight rules, its bylaws, that are enforced on every swap, wherever it comes from. There is no tax: every trade pays the pool's 2% fee and nothing else.
- Network
- HyperEVM (Hyperliquid)
- Supply of every token
- 1,000,000,000
- Team allocation
- 0%
- Starting market cap
- $2,500
- Trades on
- Project X, from the first block
- Fee on every trade
- 2%, no tax
- Liquidity
- Locked forever
A token's life
- §1
Launch
Pick a name, a ticker, an image, a pair and rules. One transaction creates the token and puts its whole supply in its own Project X pool. You can buy first in the same transaction, before any bot.
- §2
Trade
It's a normal token in a normal Project X pool from that block: it trades through the site, the Project X app, any router, bot or aggregator, and moves freely between wallets.
- §3
Rules
The token itself checks its rules on every transfer, so they apply to every app and bot alike. The creator can amend them only with 24 hours of public notice, never to make selling harder.
- §4
Earn
Every trade pays the pool's 2% fee. 1% of the volume goes to the protocol; the creator gets the rest, forever.
The pool
At launch the whole supply goes into a single-sided position of the token's Project X pool (2% fee tier), from the starting price ($2,500 market cap) upward. The first buy is the first trade: there is no presale and no reserve. As people buy, the paired asset they pay builds up in the same position, so sellers can always sell back into it.
That liquidity belongs to no one: the contract has no function to withdraw it. Its LP fees can be collected by anyone, and our keeper does it regularly. Fees paid in the pair are split right away; fees paid in tokens (on sells) are sold back for the pair, moving the price at most 1% per collection, or burned if the token has Auto burn. Nobody else can add liquidity to the pool, so every trade pays into the locked position. With the pair wheel, the liquidity moves to the next pair's pool, but it never leaves the protocol.
Creating a Project X pool costs more gas than HyperEVM's small blocks hold, so the keeper prepares pools ahead of time for tokens that don't exist yet, at the address each one will get. A launch takes one of these slots and fits in an ordinary block.
Trade anywhere
Every Bylaw pool is a standard Project X pool on HyperEVM (Project X is a Uniswap v3 fork). The aggregators, trading bots and terminals that already route Project X can trade it as soon as it launches, with nothing to integrate. The rules don't live in the pool but in the token: it reports every transfer to the Bylaw engine, which tells a swap in its pool from a plain transfer and runs the rules. They apply to every swap, whichever app sent it; a trade a rule refuses simply fails.
Fees
- Launch fee
- A small fee in HYPE, about $1
- Pool fee
- 2% of every buy and sell, whichever app or bot made it. It's the only fee: no tax
- Protocol
- 1% of the volume, out of the pool fee
- Project X
- Keeps a seventh of the pool fee, like on every one of its pools
- Creator
- The rest: about 0.71% of the volume, paid in the pair
- Rules
- Pots, King of the Hill, referrals, tithes, Auto-LP and buybacks take their share out of the creator's part, at most all of it
Creator earnings collect in the contract and can be claimed at any time from the Rewards page, in each asset they were earned in.
Pairs
The pair is what people buy the token with in its pool. Every pair needs a reliable USD price: from a RedStone feed when it exists, otherwise from a 30-minute average of its main pool on HyperEVM, converted with a feed.
| Pair | Kind | Price |
|---|---|---|
| Native | RedStone feed | |
| Stablecoin | RedStone feed | |
| Stablecoin | RedStone feed | |
| Bitcoin | RedStone feed | |
| Crypto | RedStone feed | |
| Crypto | RedStone feed | |
| Gold | RedStone feed | |
| Crypto | 30-min pool TWAP | |
| Crypto | 30-min pool TWAP | |
| Crypto | 30-min pool TWAP |
Pair wheel
A wheel token switches pair on a timer. The creator picks 2 to 6 pairs and a rhythm (5 min, 15 min, 1 hour, 4 hours, 1 day). When the timer runs out, anyone can spin the wheel, and our keeper does it every minute.
- At each spin
- The locked liquidity leaves the pool, its paired side is converted, and it goes into the token's pool against the next pair, at the same value
- Pools
- The keeper prepares the token's pool against every pair of its wheel right after the launch; nobody else can add liquidity to them
- Max loss per spin
- 3% against the oracle price, or the spin skips that pair (a protocol setting, capped at 10%)
- Thin pool or no price
- The wheel skips to the next pair; if none works, nothing moves
- Not compatible
- Pots, Referral, Auto-LP and Buyback rules (they hold funds in one asset)
Rules
Rules are modules picked at launch, up to eight per token. The token runs them on every transfer: buys and sells in its pool, from any app or bot, and wallet-to-wallet sends for the rules that care about holders. Only the creator can amend them, under the terms below; we can't. None of them is a tax: a rule either refuses a trade or is paid from the creator's part of the fees. The launch page offers ready-made sets (Fair launch, Arena, Deep liquidity, Wall Street).
Protection
Anti-snipe
For a window after launch, all buys in one block share a cap in dollars, and one transaction can buy at most a share of the supply. Bots that pile in at the open hit the cap and their buy fails. It applies to every router and bot, since the token itself checks it. Sells are never touched.
Hot potato
Whoever made the last qualifying buy can't sell or send a token until a different wallet makes a qualifying buy, or until the cool-off runs out. Receiving is always fine. Nobody is exempt, the creator included.
Max per wallet
From launch until the set time after it, no wallet may end up holding more than the cap, by buying or receiving. Selling and sending are never limited. Protocol contracts are exempt.
MEV shield
During the window, any trade whose transaction pays more than the set priority fee above the base fee fails. The cap is at least 5 gwei so normal transactions pass.
Sell limit decay
Right after launch, one transaction can sell only a small share of the supply. The limit widens in a straight line over the window and disappears at its end. Several sells in one transaction count together.
Whale guard
During the window after launch, one transaction can buy at most the cap. Splitting a buy into several swaps doesn't get around it. Sells are never limited.
Market & fees
Impact cap
One transaction may move the price at most the cap, measured from where it stood before its first swap. Big trades have to be split over several transactions, which gives everyone else a chance to react.
Block move cap
Within one block the price may not move more than the cap away from where it stood before the block's first swap. Sandwiches and pile-ons inside a block fail. Across blocks the price moves freely.
Market hours
Buys are accepted only Monday to Friday, 9:30 am to 4 pm New York time, with daylight saving, NYSE holidays and 1 pm early closes computed on-chain. Selling is possible at any time. Wallet-to-wallet transfers are never restricted.
Ping pong
After a buy only a sell can trade, after a sell only a buy; the first trade must be a buy. Only trades of at least the minimum size flip the turn. If nobody takes the turn before the timeout, both sides are free until the next counted trade. One swap per transaction.
Referral
A share of your fees goes to referrers, in proportion to the buy volume they brought since the last fee collection. Buyers pay nothing extra. A buyer's first referrer is kept for good; self-referrals and loops earn nothing. With no referred volume, the share stays yours.
Tithe
A fixed share of your fees goes to a recipient named at launch: a charity, a treasury, a DAO. It builds up as a balance the recipient claims.
Rewards & burn
Auto burn
Sells pay the pool fee in tokens. Instead of selling them back for the pair, a share is burned when fees are collected. Supply only goes down.
Auto-LP
A share of your fees is saved. Anyone can press Compound: half buys the token and both sides become full-range liquidity nobody can remove. Runs only while the price is within 2% of an older price, at most every ~30 seconds, capped per run.
Buyback & burn
A share of your fees is saved, then spent buying the token and burning it, capped per run, with at most 5% price impact against an older price and a cooldown. Anyone can run it.
Buyer rewards
Stock a vault with any ERC-20. Every qualifying buy earns the buyer a fixed reward, locked for a while: selling or sending during the lock forfeits it back to the vault, so buy-and-dump loops earn nothing.
King of the Hill
The largest qualifying buy holds the crown and earns a share of your fees while it lasts. A challenger must beat it by the margin, and that bar halves every decay period. Selling or sending any token gives the crown up. With no King, the share stays yours.
Last-buyer pot
A share of your fees fills a pot. Every qualifying buy restarts the clock and takes the lead. When the clock runs out, the leader takes the whole pot and a new round starts.
Nth-buy pot
A share of your fees fills a pot. Each qualifying buy moves a public counter by one, at most once per block, and the buy that lands on N wins the pot. Deterministic, no randomness claimed.
Amendments
A creator can change a token's rules after launch, under terms written into the contracts so that holders can't be trapped. Or give that up for good: sealed bylaws can never be amended, and the token page says so.
- Notice
- Every amendment is public on-chain for 24 hours before anyone can apply it, so holders see it coming and can leave
- Selling
- A rule that can refuse a sell can be removed, never added or tightened: selling only ever gets freer
- Rules that hold funds
- Pots, referrals, Auto-LP and buybacks can be added, never removed, so nobody walks off with a pot
- Fees
- Rules are paid from the creator's part of the fees, never from traders: the 2% fee never changes
- One at a time
- One pending amendment per token; the creator can withdraw it before it applies
- Sealed
- The creator can seal the rules at launch or any time later. It can't be undone
Launch protection
The Anti-snipe rule (in the Fair launch and Keep it simple sets) opens a window after launch, 300 blocks or about 5 minutes by default. During it, all buyers in one block share a dollar cap, and one transaction can buy at most a set share of the supply (1% by default), whichever router or bot they use: a buy over the cap fails. The creator's first buy happens in the launch transaction itself, before anyone else can trade.
Contracts
Deployed on HyperEVM mainnet. The admin keys belong to the Bylaw treasury.
- Launchpad · Creates tokens, opens their pools, holds the locked liquidity, collects its fees, runs the pair wheel0x52039cd2…0f9b82D9 ↗
- Engine · Runs every token's rules on its transfers, splits the fees, holds earnings until they are claimed0x695FD449…0886fF56 ↗
- Router · Buys and sells in Bylaw pools, used by the site0xdC72985C…e91BC4E5 ↗
- Token factory · Deploys each token at an address known in advance, so its pool can be prepared0x5bc7d751…a637fEC5 ↗
- Lens · Read helper for the app0xeC119a6a…CB581935 ↗
- Price oracle · USD prices: RedStone feeds and pool TWAPs0xEc004583…FB6bA803 ↗
- Swapper · Conversions for the pair wheel0xb9C82B3D…26D3e301 ↗
The admin can list or delist pairs, set the launch fee and the wheel's slippage cap, and switch a rule off everywhere in an emergency (a rule that holds funds then lets them go to each token's creator). It can't touch tokens, pools or locked liquidity, and it can't add or change a rule on a token that already launched.
Risks
- New tokens are highly speculative and most go to zero. Only trade what you can afford to lose.
- The contracts are tested but have not been audited yet.
- Bridged assets (UBTC, UETH, USOL, UPUMP), USDT0 and gold depend on their bridge or issuer, who can pause transfers. Prices from pool TWAPs follow the pool, which can drift from the real market when liquidity is thin.
- A wheel spin can lose up to 3% of the reserve or liquidity in conversion costs.
- Rules guard the token's own pool. Anyone can still open a pool for it on another DEX or fee tier: trades there pay no Bylaw fee and skip the buy and sell rules (wallet caps and transfer rules still apply).
FAQ
+Can the creator rug the liquidity?
No. The pool liquidity is held by the launchpad, which has no function to withdraw it.
+Can bots and terminals trade Bylaw tokens?
Yes, from the first block. It's a standard Project X pool; the rules and fees apply to them like to everyone.
+Is there a buy or sell tax?
No. Every trade pays the pool's 2% fee, like any Project X pool in that tier, and nothing else.
+Where are my creator earnings?
On the Rewards page, claimable at any time in each asset they were earned in.
+Do I need to approve before selling?
Not on Bylaw: tokens give the Bylaw router an allowance from the start. Other apps ask for the usual approval.